Controls: R - Restart; M - Mute; Enter - Pause/Unpause; Mouse - Drag to Launch and Click to Build.

In this game you control planets, build structures on them using resources from asteroids and expand by capturing empty planets. At the same time, alien disease expands on the opposite side of the field! The goal is to get rid of all disease, using black-hole-sucking techinique, but the technology is expensive. Build hooks - grab asteroids, build bombs - bomb away disease, build black holes - suck the disease from the planets. Use SpaceMen to capture planets and transfer half of all resources from one planet to the other!

Attention! Unfortunately, blowing up diseased planets is bugged (if the Last bomb upgrade hits the green planet, the game will crush). So we advise against doing it, although you can use it as an alternative win condition 😉.

We suggest you play in a small window first, because it is much easier to win, and then - go FULL SCREEN. The FULL SCREEN one is the REAL game, with full strategic oportunities and proper difficulty. Yes, you got it right, the difficulty of the game is dependent on your screen resolution! If that isn't Innovation, I don't know what is.

There are two types of resources, you start with 6 of each - (6|6). Asteroids contain the following amounts:

- Small Asteroid (2|0)

- Medium Asteroid (3|1)

- Big Asteroid (2|4)

There are the following structures available (with costs in brackets)[with projectile cost in square brackets]:

- Hooker. Tier 1 (0|3), Tier 2 (0|6), Tier 3 (0|10) - grabs asteroids.

- Bomber. Tier 1 (0|4) [2|0], Tier 2 (bottom bomb icon) (0|8) [4|0], Tier 3 (5|20) [6|1] - pushes asteroids, disease and planets (tier2), as well as blows planets up (tier 3).

- Black Holer (top bomb icon) (10|10) [5|10] - cleans the disease!

- One SpaceMan (2|0) - transfers half of the planet's resources and captures planets.

Advanced tips:

Click bombs to explode them in advance.

Use right-mouse click to cancel the launch.
Each type of asteroids spawn from its own location off the screen. Difficulty is mostly determined by the distance from big asteroid spawn to your home planet.

The number of asteroids on the screen is limited to 20!

Alternative challenges:

- Do not use hooks twice on the same asteroid (so you don't get bugged amount of resources from it) (Medium)

- Destroy 5 empty planets without using black holes. (Hard)

- Click on the full screen icon before the game starts loading, to get a normal size of font on full screen. (Impossible)

Updated 5 days ago
Published 7 days ago
StatusReleased
PlatformsHTML5
Authorwenerd569
GenreSurvival
TagsArcade, Gravity, Space, upgrades

Leave a comment

Log in with itch.io to leave a comment.